12-05-2021, 09:04 AM
(12-03-2021, 12:49 PM)_Aka_ Wrote: About the error: it is a false positive. To avoid it, go to Plugins\Curvy\Base\CG Modules\Base\SplineInputModuleBase.cs, line 316:
int dead = 100000;
replace it with
int dead = 2000000;
This should work. Did it?
Hi,
As you described, the error has been fixed with your work-around method.
To make sure I'd like to ask one more question.
Is the optimization making trouble with the orientation?
I understand that the optimization reduces the mesh info such as vertices and triangles. If the optimization looses the orientation information, it might be critical.
Is it a kind of bug?