Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Regarding static orientation
#7
(12-02-2021, 11:04 PM)_Aka_ Wrote: Hi
Tried with the scene you send but couldn't reproduce the issue. Can you please send me a scene with the exact settings that trigger the error?
Thanks

I've attached error scene.

And one more question, 

as you see, when I use Curvy generator which I made, my scene file size is more than 100 MB. It is very huge for SCM like Git.
Isn't it a problem?

I've tested something then I guess longer path length gets bigger scene file size.
The optimize is enabled, the file size gets smaller.
Maybe the vertices info size gets smaller with the optimize option.

However, I loose the orientation control without the optimize option.

Is there any solution for this?


Attached Files
.zip   Sample_Error.unity.zip (Size: 47.29 MB / Downloads: 1)
Reply


Messages In This Thread
Regarding static orientation - by mydayz - 12-02-2021, 05:06 AM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 01:06 PM
RE: Regarding static orientation - by mydayz - 12-02-2021, 01:29 PM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 01:50 PM
RE: Regarding static orientation - by mydayz - 12-02-2021, 02:15 PM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 11:04 PM
RE: Regarding static orientation - by mydayz - 12-03-2021, 12:41 AM
RE: Regarding static orientation - by _Aka_ - 12-03-2021, 12:37 PM
RE: Regarding static orientation - by _Aka_ - 12-03-2021, 12:49 PM
RE: Regarding static orientation - by mydayz - 12-05-2021, 09:04 AM
RE: Regarding static orientation - by _Aka_ - 12-05-2021, 01:25 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Shapes points orientation itsGama 3 8 01-18-2023, 02:51 PM
Last Post: _Aka_
  2d - orientation looping_co 1 5 09-01-2022, 04:17 PM
Last Post: _Aka_
  Spline controller orientation itsGama 4 31 01-24-2022, 06:38 PM
Last Post: _Aka_
  locking vertical orientation/alignment BenStorch 9 2,478 05-16-2021, 08:28 AM
Last Post: _Aka_

Forum Jump: