08-26-2021, 06:47 PM
Hi
Thanks for taking the time to write this feedback.
Adding coding examples for simple tasks is a good idea. I will try to do that after finishing the version 8 release.
Right now, the way I was hoping people will learn Curvy Splines with is to look at the example scenes and their scripts. Then, using the documentation form curvyeditor.com for the editor, and api.curvyeditor.com for the api to know more about what they see in the example scenes. This does not invalidate your point, since it is best to have a page with just the relevant part of the code, rather than a scene that the user has to look into.
About the commonly used methods, their is a sentence at the top of that section that says "This applies for Curvy Spline". Did you miss that or was is not phrased properly (not stating the CurvySpline class)?
Feel free to share with me any enhancements you think about.
Thanks for taking the time to write this feedback.
Adding coding examples for simple tasks is a good idea. I will try to do that after finishing the version 8 release.
Right now, the way I was hoping people will learn Curvy Splines with is to look at the example scenes and their scripts. Then, using the documentation form curvyeditor.com for the editor, and api.curvyeditor.com for the api to know more about what they see in the example scenes. This does not invalidate your point, since it is best to have a page with just the relevant part of the code, rather than a scene that the user has to look into.
About the commonly used methods, their is a sentence at the top of that section that says "This applies for Curvy Spline". Did you miss that or was is not phrased properly (not stating the CurvySpline class)?
Feel free to share with me any enhancements you think about.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.