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How do waypoint collisions work?
Hi all,

I'm looking for more information around how to execute specific actions (i.e., start/end timer, increase lap count) when a spline controller objects collide with a curvy waypoint. It's for a very simple car racing game.

How could I go about achieving this?

Thanks in advance
Controllers have Unity Events that can help you achieve that
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.

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