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Spot Generator resetting some values after Script compilation
#9
Terribly sorry for That , I modified InputGameObject.cs script in Plugins/Curvy/Base/CG Modules by adding that function directly to that script and forgot to send it.

This is the function I added 

Code:
 
public void InitGameObjectList(List<CGGameObjectProperties> lstObjects)
        {
            GameObjects.Clear();
            GameObjects.AddRange(lstObjects);
        }

I added that script to attachment you can replace it with the script in plugin folder. I imported the package i sent to you into empty project and then got this error and it was fixed when I replaced the script.

I really appreciate your valuable support and your time, sorry for this silly mistake from my side .


Attached Files
.cs   InputGameObject.cs (Size: 2.89 KB / Downloads: 2)
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Messages In This Thread
RE: Spot Generator resetting some values after Script compilation - by Mos Def - 05-24-2021, 03:30 PM

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