Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Save shapes into project for reuse
#1
Hi,

I've just started using Curvy in my project and have a question. I've created a shape that I'm using to extrude platforms out of for my game. I'm looking to reuse the shape in multiple levels so I thought I could just create a prefab of the shape and drag it into the generator to reuse it. However, when I do this I get errors that CP and materials are not available and the spline path becomes wonky.

I suppose my question is am I doing something wrong, or is there a better way fo doing this.
Reply


Messages In This Thread
Save shapes into project for reuse - by monotonic - 12-12-2020, 10:35 PM
RE: Save shapes into project for reuse - by _Aka_ - 12-13-2020, 07:56 AM
RE: Save shapes into project for reuse - by _Aka_ - 12-14-2020, 07:12 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  I want to improve the performance of Variable Mix Shapes yanke 7 8 07-27-2023, 09:15 PM
Last Post: _Aka_
  Shapes points orientation itsGama 3 8 01-18-2023, 02:51 PM
Last Post: _Aka_
  Input Spline Shapes from Prefabs destroys graph tairoark 5 7 11-24-2022, 05:08 PM
Last Post: _Aka_
  Bug with an HDRP project that doesn't use the Standard shader Ferdinand 2 5 10-17-2022, 03:16 PM
Last Post: _Aka_

Forum Jump: