Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Regular grid on hollow tube mesh?
#1
I can't tell if this is a limitation of the current MeshBuilder implementation or if I'm doing something wrong, but I can't figure out how to get a regular grid texture inside a hollow tube.  I've played around with the different UV mapping settings but I can't get anywhere, my tube looks like this: http://i.imgur.com/lZnkLZ2.jpg

Any help?

 

 
Reply


Messages In This Thread
Regular grid on hollow tube mesh? - by t3db0t - 11-03-2014, 09:34 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Is there a way to generate UVs along deformed and copied mesh? kubak 1 323 03-18-2026, 08:34 PM
Last Post: _Aka_
  Replace deform mesh on volume spots Kokoriko49 1 2,335 06-09-2025, 06:49 PM
Last Post: _Aka_
  Mesh Generation between two splines vatan 4 3,648 02-14-2025, 07:11 AM
Last Post: vatan
  Create Mesh Node, Make Static Options rickgplus 1 1,835 01-23-2025, 10:12 AM
Last Post: _Aka_

Forum Jump: