Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Errors in Built Application in CurvySplineSegment
#8
Many Unity API calls fail when called outside of the main thread. This Unity limitation makes running random Unity code on a secondary thread often problematic. One has to identify which code is safe for threading, run it on a thread, then come back to the main thread to run the rest of the code. When not having the time or ability to dissect the code, the safest solution is to run the code on the main thread.
Curvy Splines already parallelize most of the code which can benefit from parallelization. So running Curvy Spline's code on the main thread seems to be the safe solution.
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
Reply


Messages In This Thread
RE: Errors in Built Application in CurvySplineSegment - by _Aka_ - 04-13-2025, 09:24 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Unity 6.5 Errors ricke 2 892 07-04-2026, 01:05 AM
Last Post: ricke
  Updated package in 2022 LTS resulted in multiple errors scr33ner 2 2,090 01-13-2025, 09:32 AM
Last Post: _Aka_
  Small errors in end tangents, by davelloyd _Aka_ 0 1,170 01-07-2025, 11:14 AM
Last Post: _Aka_
  Playmaker setup errors and missing scripts? justifun 9 7,726 08-06-2024, 09:41 AM
Last Post: _Aka_

Forum Jump: