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Maintaining vertical orientation of extruded meshes
#4
You are welcome.

You can use the properties section of the Input GameObject module to apply a translation on your objects. That way you can make the wall sections placed such that the spline goes through their base and not their center.

For the other question, please check this documentation and tutorial:
https://curvyeditor.com/documentation/ge...olumespots

Feel free to ask if something is still unclear.
Have a nice day.
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Messages In This Thread
RE: Maintaining vertical orientation of extruded meshes - by _Aka_ - 01-24-2025, 09:24 PM

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