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Questions regarding spline colliders and collisions with rigidbodies
#6
Split is in the Volume Mesh module, assuming your are using shape extrusion and not mesh deformation.

I am assume the change in collider you mentioned was done on your ship. Please correct me if I a wrong. The behavior in the video is not abnormal for a box collider, you should aim for a somewhat smooth shape of your ship collider, to have satisfying collisions.

Please let me know if I am wrong or if you see anything quantifiably wrong in the meshes outputed by the Curvy Generator.

Have a nice day.

PS: I am curious about your project. Feel free to share more information about it.
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
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Messages In This Thread
RE: Questions regarding spline colliders and collisions with rigidbodies - by _Aka_ - 01-17-2025, 05:26 PM

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