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Duplicate Volume references become null
#2
Hi,

I tried to reproduce the issue but couldn't. Can you please send me a reproduction case?

I attached my test scene, with is simply a test gameobject referencing a curvy generator using the
CGDataReference class. Duplicating the test gameobject did not produce any issue on my side.

Have a nice day


Attached Files
.unitypackage   test.unitypackage (Size: 6.68 KB / Downloads: 1)
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Messages In This Thread
RE: Duplicate Volume references become null - by _Aka_ - 11-13-2024, 09:36 AM

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