08-05-2024, 01:41 PM
Hi, I have a problem with Variable Mix Shapes. I'm making Generator for railroads platforms using Shape Extrusions. I want to make one that's wide at start, but ends narrow, so I divided my spline on three parts - wide, Mix, narrow. But it doesn't work right. Here's how it looks - first screen is from the wide part, second from narrow.
Not only it breaks UV's but also geometry:
Here's the shape of platform:
For narrow shape I'm using the same shape, modified by TRS Shape. Tried to do it with separate shape but didn't change a thing.
I'm really sorry for the mess in my nodes
I'm using:
Unity 2022.3.20f1
Curvy Splines 8 ver. 8.9.2
Can someone please tell what I'm doing wrong?
Not only it breaks UV's but also geometry:
Here's the shape of platform:
For narrow shape I'm using the same shape, modified by TRS Shape. Tried to do it with separate shape but didn't change a thing.
I'm really sorry for the mess in my nodes

I'm using:
Unity 2022.3.20f1
Curvy Splines 8 ver. 8.9.2
Can someone please tell what I'm doing wrong?

