05-28-2024, 01:11 PM
Thats the issue, in my case the level is constructed from multiple (additive loaded) scenes. I noticed that the global manager is getting created in the first loaded scene where there is a curvy spline present. I really don't see any benefit of having a global manager just to store connections.
I'll try to prepare some sort of repro project to illustrate my workflow.
I'll try to prepare some sort of repro project to illustrate my workflow.

