Hi there,
I think that there might be something weird going on when having a multiple scenes layout.
I have something like this:
- Systems (Unity Scene)
- Environment (Unity Scene)
-- Curvy Global
- Gameplay (Unity Scene)
-- Spline with connections
It works correctly during edit time, but during the playmode the connections seem to be missing (and they are restored after going back to the edit mode).
Is there something inherently wrong with my setup?
EDIT:
I've found that: https://curvyeditor.com/documentation/co...urvyglobal and it explains things a bit, but it is super inconvenient for me atm. Is there a way to have multiple Curvy Global (one per unity scene) and merge them during the runtime?
I think that there might be something weird going on when having a multiple scenes layout.
I have something like this:
- Systems (Unity Scene)
- Environment (Unity Scene)
-- Curvy Global
- Gameplay (Unity Scene)
-- Spline with connections
It works correctly during edit time, but during the playmode the connections seem to be missing (and they are restored after going back to the edit mode).
Is there something inherently wrong with my setup?
EDIT:
I've found that: https://curvyeditor.com/documentation/co...urvyglobal and it explains things a bit, but it is super inconvenient for me atm. Is there a way to have multiple Curvy Global (one per unity scene) and merge them during the runtime?

