12-04-2023, 11:01 AM
Thank you, I followed your suggestion and got it working. 

(11-13-2023, 08:45 PM)_Aka_ Wrote: Hi
Use CurvySpline.GetNearestTF to get the TF of the nearest point on the spline. (see the documentation to learn more about its parameters).
Then use CurvySpline.TFToDistance to convert that TF to a distance. Let's call it D.
The traveled distance on the spline is equal to D.
The distance left to travel on the spline is equal to : CurvySpline.Length - D.
Here is a link to the API reference of the CurvySpline class: https://api.curvyeditor.com/FluffyUnderw...pline.html
I hope this helped.
Have a nice day.

