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Removing the objects behind an object
#4
I disabled autorefresh and manually refreshing the game when needed. But after every refresh all created objects were deleted and new ones are created after that. Is it possible to disable this feature? I want to create only new gameObjects if they are not already created. If they are already in the scene dont destroy these ones amd just continue to check for newer one if it is possible for creating.
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Messages In This Thread
Removing the objects behind an object - by alms94 - 11-29-2023, 09:02 AM
RE: Removing the objects behind an object - by alms94 - 11-30-2023, 12:38 PM

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