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Custom Control Nodes
#1
Is it possible to add my own Control Nodes and or ControlNode logic in a optimal way? 

I'm trying to allow raycasting from control nodes to detect if colliding with things, currently I generate my own nodes but this requires keeping track of the real control points, and then my own nodes. I'd like to find a way to combine the two.
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Messages In This Thread
Custom Control Nodes - by Lupos - 05-26-2023, 03:06 AM
RE: Custom Control Nodes - by _Aka_ - 05-26-2023, 11:12 AM
RE: Custom Control Nodes - by Lupos - 05-26-2023, 01:41 PM
RE: Custom Control Nodes - by _Aka_ - 05-27-2023, 09:05 PM

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