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Animate UV Offset in Unity Animation Timeline
#2
Hi
All the material parameters are internally stored in an array. It seems that the animator does not show members of type Array.
The solution would be then to create a script that will act as a middle man between the animation and the module:
The script will for example have a float V offset value, editable by an animation. The script will every frame apply that value to yourModule.MaterialSettings[yourMaterialIndex].UVOffset.y
Did this help?
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Messages In This Thread
RE: Animate UV Offset in Unity Animation Timeline - by _Aka_ - 05-25-2023, 09:45 AM

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