Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is there a way to deform a gameobject?
#3
Is there a way to still keep the original objects scripts similar to Create Gameobject?

Cause if I'm not mistaken, GameObject to Mesh -> Mesh Create does carry over script functions.


Edit*

This is to accomplish two things

1) have spawned object wall pieces bend and conform the the spline, while still having functionality.
2) have a spawned segment collider that extrudes/stretches along the spline which can also have scripts. This is so I can have self intersecting checks.
Reply


Messages In This Thread
Is there a way to deform a gameobject? - by Lupos - 05-09-2023, 08:38 PM
RE: Is there a way to deform a gameobject? - by Lupos - 05-10-2023, 12:42 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Replace deform mesh on volume spots Kokoriko49 1 2,309 06-09-2025, 06:49 PM
Last Post: _Aka_
Exclamation CGResourceHandler: Missing loader for resource 'GameObject' on Device vatan 1 1,861 05-15-2025, 09:31 PM
Last Post: _Aka_
  How to generate gameobject on the control point Yang Yi 1 1,596 12-10-2024, 10:14 PM
Last Post: _Aka_
  Mesh deform - baby guide jmh1804 7 3,979 08-22-2024, 07:18 AM
Last Post: _Aka_

Forum Jump: