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Deleting a curve make me very slow
#4
Hm, then I assume it's something weird in the Unity project. One thing you can always try is to disable the Spline and delete it's CP's continously over a certain amount of frames (e.g. one CP GameObject each frame), much like pooling managers would do it.
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Deleting a curve make me very slow - by slester - 02-03-2014, 04:03 PM

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