10-13-2022, 07:41 AM
The mesh and mesh collider is made in Autodesk Maya and then added to unity as a prefab. After that its added to an Input Spot in Curvy Splines thats connected to a Deform Mesh.
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Can't export custom collision meshes
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| Messages In This Thread |
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Can't export custom collision meshes - by Mike Danielsson - 10-12-2022, 12:10 PM
RE: Can't export custom collision meshes - by _Aka_ - 10-12-2022, 02:16 PM
RE: Can't export custom collision meshes - by Mike Danielsson - 10-13-2022, 07:41 AM
RE: Can't export custom collision meshes - by _Aka_ - 10-13-2022, 11:16 AM
RE: Can't export custom collision meshes - by Mike Danielsson - 10-14-2022, 07:02 AM
RE: Can't export custom collision meshes - by _Aka_ - 10-14-2022, 10:36 AM
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