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Severe bug with some types of Prefabs/meshes
#15
(04-23-2022, 01:42 PM)_Aka_ Wrote:
(04-23-2022, 03:51 AM)studentloan Wrote: However, I want to make mention, if I had a standard cube into the gameobject then it works, then the generation of tangents seems to succeed which is very worrisome because I don't know why it works when a cube is added.


That's probably because the cube has tangents, and the mesh combination step in the deform mesh module will auto-compute the tangents if it sees that tangents are partially present. Regardless, my fix should make this irrelevant.

I have filed a bug report with Unity about the issue of tangents not correctly being generated at runtime but works in the editor for some models. I hope some resolution is obtained.
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RE: Severe bug with some types of Prefabs/meshes - by studentloan - 04-25-2022, 11:57 AM

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