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Severe bug with some types of Prefabs/meshes
#9
I have sent you the repro project in PM if you build it you'll understand what I mean, the control point is not added dynamically through script in the windows build, but it is added dynamically in the editor, and if you do a development build it will throw many exceptions in the error log on screen (you can even attach it to your debugger and it'll break at the line with the exception)
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RE: Severe bug with some types of Prefabs/meshes - by studentloan - 04-22-2022, 04:12 PM

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