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TF to world position
#3
(02-25-2022, 11:18 AM)_Aka_ Wrote: Hi
What you are looking for is: yourSpline.Interpolate(tf, Space.World);
I hope this helped
Have a nice day

Thanks, that's exactly what I needed. I had actually found the answer myself just after posting (stackoverflow syndrome ^^), but I couldnt remove the thread since it was my first post and it was invisible to me. Anyway, thanks.
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Messages In This Thread
TF to world position - by niuage - 02-24-2022, 12:07 PM
RE: TF to world position - by _Aka_ - 02-25-2022, 11:18 AM
RE: TF to world position - by niuage - 03-06-2022, 08:16 AM

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