09-16-2021, 08:17 PM
(09-16-2021, 04:44 PM)topquarkone Wrote: Well, all the splines are identical (produced from the same prefab), except for position and rotation. And the generators are the same, too (except for position and rotation). So in theory, the placement of the objects along each spline should be identical, no?You are right, my bad
(09-16-2021, 04:44 PM)topquarkone Wrote: And if I use GeNearestPointTF(), shouldn't all corresponding objects on each spline have the same result? They didn't (unless I screwed up somewhere). For example, the last objects in each spline differed by a few percent.I can't find an explanation. Can you send a reproduction case please so I can see what's happening?
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Please consider leaving a review for Curvy, this helps immensely. Thank you.

