Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Circle shape spline normals are not straight ?
#6
(05-02-2021, 07:46 AM)_Aka_ Wrote: Hi
A proper solution would be a fix that would work for all spline types. This is on my todo list, but I have some other tasks planned before that one. So what I am going to do is to provide you with a quick-fix that would work with Bezier splines only. I believe you are using a Bezier spline for your circle, right?
Do you have any deadline regarding this issue?
And sorry for the issue in the first place.
Have a nice day

Thanks a lot ! I'm not sure it's bezier (I just took the default circle from the shape component), but if it's not I can easily change it. I don't have any short term deadline for it. But thank you, tha fix will really be appreciated.

Have a nice week-end
Reply


Messages In This Thread
RE: Circle shape spline normals are not straight ? - by VincentAalbertsberg - 05-02-2021, 12:08 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Spline Spots from 2 samples. BitBlit 8 895 06-30-2026, 11:49 AM
Last Post: _Aka_
  Best way to duplicate a spline with an offset Kapistijn 8 2,282 04-12-2026, 03:18 PM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 931 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 5,025 07-29-2025, 09:15 PM
Last Post: _Aka_

Forum Jump: