Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Use wave shader with extruded meshes
#1
Hello

I am trying to use simple sin wave shader for mesh that was extruded using generator, but i realized that the vertices wasn't moving at all . I checked the normal and tangents for generator and make sure that Normal are enabled. Also I removed auto update from generator but the vertices are still and wasn't moving at all.

I tried the same shader on other 3d objects like planes and it was working and moving the vertices but on extruded mesh it wasn't . I am wondering is it possible to use that shader with extruded meshes or i have to export mesh and then use the shader on them?
Reply


Messages In This Thread
Use wave shader with extruded meshes - by Mos Def - 03-05-2021, 02:10 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  New asset: Retro Boy Shader _Aka_ 0 1,805 01-31-2025, 05:24 PM
Last Post: _Aka_
  Maintaining vertical orientation of extruded meshes rickgplus 3 2,474 01-24-2025, 09:24 PM
Last Post: _Aka_
  Tunnel Colliders and Looping Meshes Petusarian 5 3,157 07-17-2024, 02:36 PM
Last Post: _Aka_
  Disable rebuild of meshes in dynamic mode Zilk1 3 2,274 05-27-2024, 08:14 AM
Last Post: _Aka_

Forum Jump: