Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Adding OnSwitch event via Script
#2
Hi
Here is how to do it:
controller.OnSwitch.AddListener(EventHandler);
with EventHandler being a method with the following signature:
void EventHandler (CurvySplineMoveEventArgs argument)
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
Adding OnSwitch event via Script - by NovoNG - 01-09-2021, 12:00 PM
RE: Adding OnSwitch event via Script - by _Aka_ - 01-09-2021, 12:58 PM
RE: Adding OnSwitch event via Script - by NovoNG - 01-09-2021, 03:02 PM
RE: Adding OnSwitch event via Script - by _Aka_ - 01-09-2021, 05:25 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  How to modify Input GameObject's transformation properties by script. j95677 2 1,741 07-05-2024, 06:28 PM
Last Post: j95677
  Adjust radius of generated mesh via script? Shackman 1 1,353 03-26-2024, 01:12 PM
Last Post: _Aka_
  Adding Begining and End Mesh to Spline velikizlivuk 2 1,646 08-02-2023, 11:10 AM
Last Post: velikizlivuk
  Way to get objects script from generator Lupos 10 5,182 05-26-2023, 09:51 AM
Last Post: _Aka_

Forum Jump: