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Player to Train
#3
Hey thank you for the your quick responds but I have worked out a new script that fixed the problem. There was nothing wrong with your asset I just wanted your help with using it better in my project. Now I can have my FPS player jump on and off the train at any time smoothly with position and rotation in world space. I have made a script that attaches the RIGIDBODY not the transform. I am really!!! happy!!! that I finally figured it out and now can have tons of fun with your asset. If you or anyone needs to know how this was done just let me know.
Thank you again.
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Messages In This Thread
Player to Train - by DeadCcell - 12-06-2020, 04:29 PM
RE: Player to Train - by _Aka_ - 12-07-2020, 10:29 AM
RE: Player to Train - by DeadCcell - 12-08-2020, 04:16 AM
RE: Player to Train - by _Aka_ - 12-08-2020, 08:07 AM

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