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Bezier interpolation with constant speed
#1
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Hi,

is there a solution to get a constant speed, if i use the SplinePathMeshBuilder with an attached bezier spline?
I want extrude a rectangle mesh at runtime with a constant speed.

Thanks for help
Thorsten
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Messages In This Thread
Bezier interpolation with constant speed - by Baobei - 11-15-2013, 06:53 AM

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