Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Creating splines at run time
#7
(07-16-2020, 08:02 PM)_Aka_ Wrote: This can be helpful
https://curvyeditor.com/documentation/performancetips
And as always, the profiler is your friend.
Also, you can define in the generator's inspector how frequently it should update.

Thanks it's much better now, and no doubt can be improved a lot more with some effort!
Reply


Messages In This Thread
Creating splines at run time - by jamesunity - 07-16-2020, 08:35 AM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 10:47 AM
RE: Creating splines at run time - by jamesunity - 07-16-2020, 06:12 PM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 06:54 PM
RE: Creating splines at run time - by jamesunity - 07-16-2020, 07:40 PM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 08:02 PM
RE: Creating splines at run time - by jamesunity - 07-17-2020, 10:17 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  New User Looking for Advice on Choosing Curvy Splines ravigupta 1 190 08-21-2026, 09:45 PM
Last Post: _Aka_
  Connections Between Opposing Splines lockiidraws 1 925 12-04-2025, 02:14 PM
Last Post: _Aka_
  Spawn at start/ end of splines rickgplus 4 3,418 03-21-2025, 12:34 PM
Last Post: _Aka_
  Any performance 'hacks' for scene with lots of splines rickgplus 1 2,133 03-18-2025, 10:11 PM
Last Post: _Aka_

Forum Jump: