Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Creating splines at run time
#2
Creating a spline at runtime:
CurvySpline.Create
CurvySpline.Add

Creating a generator at runtime:
Just make a prefab and instantiate it
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
Reply


Messages In This Thread
Creating splines at run time - by jamesunity - 07-16-2020, 08:35 AM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 10:47 AM
RE: Creating splines at run time - by jamesunity - 07-16-2020, 06:12 PM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 06:54 PM
RE: Creating splines at run time - by jamesunity - 07-16-2020, 07:40 PM
RE: Creating splines at run time - by _Aka_ - 07-16-2020, 08:02 PM
RE: Creating splines at run time - by jamesunity - 07-17-2020, 10:17 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  New User Looking for Advice on Choosing Curvy Splines ravigupta 1 194 08-21-2026, 09:45 PM
Last Post: _Aka_
  Connections Between Opposing Splines lockiidraws 1 933 12-04-2025, 02:14 PM
Last Post: _Aka_
  Spawn at start/ end of splines rickgplus 4 3,428 03-21-2025, 12:34 PM
Last Post: _Aka_
  Any performance 'hacks' for scene with lots of splines rickgplus 1 2,137 03-18-2025, 10:11 PM
Last Post: _Aka_

Forum Jump: