Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Converting spline collider hit point to spline position
#1
Hi again,

I'm trying to add an object (let's say a cube) to a spline at the position where the spline was clicked. I'm using raycast and can get the spline clicked hit.point no issue, but how do I then convert that to an actual spline position so I can then add and move the cube to the correct location on the spline?

Many thanks (once again) for your valuable time

John
Reply


Messages In This Thread
Converting spline collider hit point to spline position - by jh092 - 06-25-2020, 04:28 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Best way to duplicate a spline with an offset Kapistijn 8 1,367 04-12-2026, 03:18 PM
Last Post: _Aka_
  Control Point Interpolation Overrides. rickgplus 1 531 12-11-2025, 08:52 AM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 661 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 4,464 07-29-2025, 09:15 PM
Last Post: _Aka_

Forum Jump: