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Mesh losing its collider when I exit 'Play Mode'
#3
maybe related but I did see something similar with Spot GameObjects along the path. but the collider is not being removed it actually moving (i think to pre scattering positions) when u hit play.
Verified that its curvy by duplicating all the objects and removing the procedural ones from the Generator.

dont have a fix tho sorry
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Messages In This Thread
RE: Mesh losing its collider when I exit 'Play Mode' - by Cherub - 05-05-2020, 09:03 PM

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