Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Create collidable 2D at runtime
#2
Hi,
  1. Creating a 2d spline at runtime: doable. You can see it at work in the webGL demo, and if you bought Curvy, the demo's source code is part of the asset, in the Curvy Examples folder.
  2. Instantiating objects along a spline: doable. Same as point 1. You can also generate extruded meshs on the the full spline or part of it. This is also part of the demo.
  3. Smooth colliders: doable. As long as the instantiated object or the extruded mesh is smooth, the mesh collider will be smooth too.
Sorry for taking some time to answer, have been busy with the current sales.
Have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
Create collidable 2D at runtime - by honkel - 04-16-2020, 04:51 AM
RE: Create collidable 2D at runtime - by _Aka_ - 04-17-2020, 02:20 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Create Game Object Renaming Options rickgplus 1 938 09-23-2025, 09:33 AM
Last Post: _Aka_
  Create Mesh Node, Make Static Options rickgplus 1 1,834 01-23-2025, 10:12 AM
Last Post: _Aka_
  Set Volume to the Volume Controller at Runtime pako88 2 2,180 04-08-2024, 03:26 PM
Last Post: _Aka_
Heart Create beautiful curves ShiroeYamamoto 3 2,737 03-26-2024, 06:25 PM
Last Post: _Aka_

Forum Jump: