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Create collidable 2D at runtime
#1
Hello all,

I'm looking for some information if what I'm trying to make is doable with curvy.

I want to create 2D splines at runtime, and instanciate smooth "pegs" along the spline. Similar to pegs in the game "peggle": https://i.imgur.com/rmJCjGK.png

The collider of those pegs should also be created in such a way that it generates a smooth surface so that a ball can roll over it.

Is this possible with Curvy? If yes, can I somebody give a hint how to go about it?
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Messages In This Thread
Create collidable 2D at runtime - by honkel - 04-16-2020, 04:51 AM
RE: Create collidable 2D at runtime - by _Aka_ - 04-17-2020, 02:20 PM

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