11-02-2019, 11:34 PM
(06-27-2019, 12:41 PM)_Aka_ Wrote: All what you need is in here
https://api.curvyeditor.com/520/class_fl...ab82445b72
and here
https://docs.unity3d.com/ScriptReference...Curve.html
Is it possible that we can get an option to set scale based on the local scale of the path nodes?

