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Reuse Curvy Generator
#1
Hello,
I have a lot of short splines with mesh generation and have some questions about curvy:

- I wondered if I can share the curvy generator for each of the spline and if this would make a performance benefit. Maybe using the api and adding new modules to the generator on the fly? Can I use the templates to do that?

- Would there be a problem if I disable the curvy spline after the generator has done it's job? I have a lot of splines and each of them is called by unitys update loop.

- How do I get to know, when the generator finished its job? Is there some kind of callback?

- Does it make sense, to make a mesh, that was generated at runtime from a spline, static?

Thank you in Advance,
H.
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Messages In This Thread
Reuse Curvy Generator - by Wanderfalke - 09-24-2019, 01:57 PM
RE: Reuse Curvy Generator - by _Aka_ - 09-24-2019, 04:06 PM
RE: Reuse Curvy Generator - by Wanderfalke - 09-24-2019, 04:55 PM
RE: Reuse Curvy Generator - by _Aka_ - 09-24-2019, 07:07 PM

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