Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to spawn GameObjects on corners of the liinear spline?
#7
I made this template to build rectangular mesh with corners based on the linear Curvy Spline:
   

The effect of the mesh spawning:
   


The problem was how to get Spline data directly from SplineInput. I couldn't find the reference through the InPath.
I did a hack and added serialized property to reference the same Spline again in my custom module.
With Spline ref I made CGPath by adding transform.localPosition and rotation from SplineSegments.

But maybe I could get a reference for Spline from InputSpline module directly?
Reply


Messages In This Thread
RE: How to spawn GameObjects on corners of the liinear spline? - by Pixel Flipper - 09-17-2019, 04:39 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Best way to duplicate a spline with an offset Kapistijn 8 1,173 04-12-2026, 03:18 PM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 623 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 4,372 07-29-2025, 09:15 PM
Last Post: _Aka_
  Curvy Line Renderer for UI Spline? gekido 7 6,086 07-13-2025, 07:11 PM
Last Post: _Aka_

Forum Jump: