Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Generating multiple object on changing transform
#1
Hi,
I was working in Unity 2018.2.20 and everything was going good. But then I converted my project in Unity 2018.4.0 because there were some animation issues in previous version of Unity. Now I am facing a strange issue when I change the transform of objects in any Generator, the Generator used to move all the objects' position but now it isn't. Instead it is creating new objects on my new provided position and keeping the previous objects still at old location. I have made prefabs of my tracks. Whenever I instantiate my prefabs or open them to modify them, Generators generate new multiple instances of all the game objects.
I am attaching a Screenshot for better understanding. Looking forward to hear from you soon.
Regards.
   
Reply


Messages In This Thread
Generating multiple object on changing transform - by jawadkhan.9026 - 06-27-2019, 09:35 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Create Game Object Renaming Options rickgplus 1 948 09-23-2025, 09:33 AM
Last Post: _Aka_
  Morph game object along curve. mikechr2000 5 3,038 02-04-2025, 09:30 PM
Last Post: _Aka_
  Updated package in 2022 LTS resulted in multiple errors scr33ner 2 1,720 01-13-2025, 09:32 AM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 1,722 08-30-2024, 09:19 AM
Last Post: _Aka_

Forum Jump: