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Instantiating Prefab on the spline for infinite track
#2
Hi,

In the scene 22_CGClonePrefabs, you can see how the Create GameObject and Input GameObjects module are used.

Here are the API references for those two classes:
https://api.curvyeditor.com/230/class_fl...bject.html
https://api.curvyeditor.com/230/class_fl...bject.html

And here are the (small) documentation for non coders:
https://curvyeditor.com/documentation/ge...redirect=1
https://curvyeditor.com/documentation/ge...redirect=1
If after having a look at all this you still have any question, please post it here and I will answer you ASAP.

Thanks and have a nice day
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Messages In This Thread
RE: Instantiating Prefab on the spline for infinite track - by _Aka_ - 08-02-2018, 10:39 AM

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