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Spline Controller Animate - Don't understand the Speed and TimeScale properties
#10
Hello, I'm sad to see that the animate function is being removed from Curvy, especially after it took me so long to figure out how to use it Sad

To be fair I do understand the reasoning - it's not curvy's responsibility.

My code is all dynamic, as in I create the splines in real-time.
Easing movement along a spline is very common (e.g.start and end slow), and there must be a simple solution via scripts without having to resort to the unity Animation editor window. Can anyone give me some tips?
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RE: Spline Controller Animate - Don't understand the Speed and TimeScale properties - by GenericJoe - 07-19-2018, 06:56 AM

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