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How to make the generated mesh readable ?
#2
Hi,
I am right now on vacation, with no access to a computer, so I can't provide you with a tested solution.
In this page https://docs.unity3d.com/ScriptReference...dable.html, it is said that "A dynamic Mesh created from script always returns true". This makes me ask "Are you using the dynamically generated mesh?". If your answer is Yes, then try generate a .mesh asset, and use it after setting its "Read/Write Enabled" in its inspector.
I hope this helps. Please let me know if you still have the issue, while precising the Unity and Curvy versions.
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
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Messages In This Thread
RE: How to make the generated mesh readable ? - by _Aka_ - 07-07-2018, 12:11 AM

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