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SplineController Move Speed
#2
1.) SplineController either uses TF or Unity world units, but...
2.) don't scale your controller and check wether your controller sets local or world coordinates
3.) You're updating the radius of the CSCircle shape by code or animation? If you use the Radius property the script should update itself (if not you've encountered a bug!). If you animate the value, be sure to call Refresh()
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Messages In This Thread
SplineController Move Speed - by aspartamed - 05-10-2016, 02:47 PM
RE: SplineController Move Speed - by Jake - 05-11-2016, 06:14 AM
RE: SplineController Move Speed - by aspartamed - 05-11-2016, 04:37 PM
RE: SplineController Move Speed - by Jake - 05-18-2016, 07:22 PM

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