Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
StackOverflowException on large spline network
#1
Exclamation 
Hi

I'm building a large network of connected Curvy splines and have run into a fatal issue when building the scene.

My current test scene has 1242 individual curvy splines, with many connections tying them together, and when I try to build the level, Unity crashes silently with several "Failed to postprocess stacktrace StackOverflowException" in the editor log.

The editor log does not point to anything Curvy related, but removing the splines allows me to build the scene.

The scene runs without issue in the editor window.

Any suggestions?

Best regards
Christian
Reply


Messages In This Thread
StackOverflowException on large spline network - by Nalle - 03-15-2016, 11:24 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Spline Spots from 2 samples. BitBlit 8 914 06-30-2026, 11:49 AM
Last Post: _Aka_
  Best way to duplicate a spline with an offset Kapistijn 8 2,297 04-12-2026, 03:18 PM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 938 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 5,056 07-29-2025, 09:15 PM
Last Post: _Aka_

Forum Jump: