03-08-2016, 11:51 AM
No, because I always want to draw the shorter distance. As the line loops around, it'll go from (for example) 15 -> 0 then 16 -> 1 then back to 0 -> 2.
|
Input Spline Path have a CP Range to or across Segment 0
|
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Input Spline Path have a CP Range to or across Segment 0 - by nictringali - 03-08-2016, 01:58 AM
RE: Input Spline Path have a CP Range to or across Segment 0 - by Jake - 03-08-2016, 07:39 AM
RE: Input Spline Path have a CP Range to or across Segment 0 - by nictringali - 03-08-2016, 11:51 AM
|
| Possibly Related Threads… | |||||
| Thread | Author | Replies | Views | Last Post | |
| Best way to duplicate a spline with an offset | Kapistijn | 8 | 1,361 |
04-12-2026, 03:18 PM Last Post: _Aka_ |
|
|
|
Constant speed along a spline? | tfishell | 1 | 661 |
11-13-2025, 11:32 AM Last Post: _Aka_ |
| SplineController Ignores Follow-Up and Chooses Wrong Spline | Josenildo | 7 | 4,464 |
07-29-2025, 09:15 PM Last Post: _Aka_ |
|
| Curvy Line Renderer for UI Spline? | gekido | 7 | 6,232 |
07-13-2025, 07:11 PM Last Post: _Aka_ |
|