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CurvySpline Class Update() etc..
#5
I used a singelton and placed it Refresh(); AnyStaticVar.Show.counter++;

Code:
using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class AnyStaticVar : MonoBehaviour {
   static public AnyStaticVar Show;
   public int counter;

   void Awake() {
       Show = this;
   }
}

Hmm now it works. Very strange. I changed something on Play(), and now it didn't occur again and its not reproducible.
(Henry Ford) Each hour more of searching is each hour less of your live time.

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Messages In This Thread
CurvySpline Class Update() etc.. - by Trainzland - 02-17-2016, 04:55 PM
RE: CurvySpline Class Update() etc.. - by Jake - 02-19-2016, 06:46 PM
RE: CurvySpline Class Update() etc.. - by Jake - 02-23-2016, 07:31 PM
RE: CurvySpline Class Update() etc.. - by Trainzland - 02-25-2016, 12:29 AM

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