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Performance Considerations
#1
Hey All,

I need to create a fairly lengthy spline for one of my levels with many control points. In terms of performance, would it be better to create several short splines and connect them or 1 long one? Is there any specific parameters on the spline or spline controller that could make or break my performance with long splines?

Thanks,
Colton
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Messages In This Thread
Performance Considerations - by Colton-Vitruviusvr - 02-11-2016, 05:30 PM
RE: Performance Considerations - by Jake - 02-14-2016, 03:27 PM

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