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TF in .Move(ref tf, ref dir, 0f, CurvyClamping.Clamp)
#4
It will, if you use an linear spline type. Otherwise, no, it doesn't need to be 2.5! E.g. for catmull it's 2.03. For bezier it depends also on the handles. Remember: TF isn't percentage!
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RE: TF in .Move(ref tf, ref dir, 0f, CurvyClamping.Clamp) - by Jake - 01-11-2016, 06:41 PM

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