05-10-2016, 02:47 PM
I am using a Spline Controller and I am trying to make my object move at certain speed relative to the world size along a CSCircle spline. I am showing at runtime A Generated Mesh using the Curvy generator to show the path.
I am having a few issues
1) What are the "units" of speed, I don't really understand what this value represents?
2) The "world" speed seems to get faster the bigger my spline controller scale gets, I am guessing I need to change the radius to update the speed instead of the object scale?
3) Updating the radius at runtime makes it so I can no longer see the the path, however updating it in the editor I see the changes fine.
I am having a few issues
1) What are the "units" of speed, I don't really understand what this value represents?
2) The "world" speed seems to get faster the bigger my spline controller scale gets, I am guessing I need to change the radius to update the speed instead of the object scale?
3) Updating the radius at runtime makes it so I can no longer see the the path, however updating it in the editor I see the changes fine.